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Konrad naszynski 22cans
Konrad naszynski 22cans




"I'm a massive fan of strategy and god games, and I want to turn this into a game I want to play. "I saw how it was going in the alpha and I thought, I'm going to do this myself, somehow," he said in the video. After the contract of the lead developer of the game, Konrad Naszynski. If there's a tiny ray of light poking through the clouds, it's that perhaps Naszynski can bring a single-minded focus to Godus that the flighty Molyneux would never have been able to. 22cans, a British game developer based in Guildford, has suffered a round of. Peter took all the blame, and promised the game is still a going concern, with Konrad and. He's already on to his next game, and we're sure he'll be telling us all about how amazing it's going to be, soon enough. Peter and that backer, Konrad Naszynski, recently came up on a video explaining the state of development. Instead, the game as it currently exists is a tired rehashing of old, standard god game tropes and the future of the vision isn't Molyneux's. "GODUS is a delightful reinvention of the god game from 22cans and Peter Molyneux, who created the genre," reads the first line of the Kickstarter. Of course, backers still have good reason to be upset, as Godus was sold on the reputation, such as it is, of Peter Molyneux, not Konrad Naszynski.

konrad naszynski 22cans konrad naszynski 22cans

And we are fully committed to taking Godus from where it is now to where it could be." But that team is fully supported by 22cans. "The conclusion here is," Molyneux continued, "yes, there is a slightly different team.






Konrad naszynski 22cans